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Thursday, July 19, 2012
ACE CONFERENCES 2012 OUR 9th
- since 2002
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ACE 2012 - 9th Advances in Computer Entertainment Conference
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ACE is an annual international conference devoted to computer entertainment to provide a premium forum for researchers, developers, practitioners, artists and designers to present and discuss new problems, solutions, content design and technologies in entertainment areas.
NOV 5 - NOV 7 Kathmandu. Nepal ACE 2012 - 9th Advances in Computer Entertainment Conference
ace2012.info
Deadline: 1 Jun 2012 - Papers submission deadline
Deadline: 1 Jul 2012 - Art and Culture Track Submission
Deadline: 1 Jul 2012 - Creative Showcases (Demos) Submission
Deadline: 15 Jul 2012 - Posters submission
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Call For Papers / Call For Participation (CfP)
ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE 2012 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in an exciting, cultural, and stimulating environment.
ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal of ACE is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. All ACE participants are encouraged to present work they believe will shape the future, going beyond the established paradigms, and focusing on all areas related to interactive entertainment.
The theme of ACE 2012 is "Entertaining the Whole World" Kathmandu in Nepal "The Roof of the World" has been chosen as venue. In line with this theme ACE 2012 will also emphasize the use of easily available technology. Technology for entertainment design is getting cheap or even extremely cheap. Designing interactive entertainment with commercial off the shelf technology (cheap sensors, Kinect, Arduino, etc.) is becoming regular business. How can we use this development to invent yet more new ways of harnessing the entertainment power of creating? Can we convert consumers of entertainment into creators of entertainment, where the process of creating is maybe as important than the resulting product? Also in line with the theme of this year's conference there will be a special track on "Art and Culture" for which we are inviting position papers, games or other forms of entertainment, and interactive works of art showcasing the diversity of art and culture found in today's digital artifacts. For details about this track see the ACE 2012 website.
ACE 2012 TOPICS
Aesthetics
Affective Computing
Animation Techniques
Augmented, Mixed and Virtual Reality
Avatars and Autonomous Characters
Cultural Computing
Cultural Differences and Game Design
Digital Broadcasting/Podcasting
Educational and Fitness Games
Emerging World Entertainment Creation
Emerging World Youth Usage of Entertainment
Emerging World Entertainment Products
Entertainment Design Theory
Ethics and Games
Exertion Games
Interaction and Experience Design
Funology
Game Design, Programming and Production
Human-Robot Interaction
Children-Computer Interaction
Location-Based Entertainment
Mobile and Ubiquitous Entertainment
Museum and Cultural Heritage Applications
Interactive Storytelling
Persuasive Entertainment
Pervasive and Online Games
Serious Games for Cultural Awareness
Smart Gadgets and Toys
Social Impact
Sound and Music Design
Tangible Interfaces
Urban Games
Usability and Playability
User-Centred Design
Visual Arts
Previous conferences
20042005200620072008
2004
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology June 3-5, 2004, Singapore.
View conference publications and more > > >
2005
Lee, Newton (ed.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain.
View conference publications and more > > >
2006
Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane and Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA.
View conference publications and more > > >
2007
Inakage, Masa, Lee, Newton, Tscheligi, Manfred, Bernhaupt, Regina and Natkin, Stéphane (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007 June 13-15, 2007, Salzburg, Austria.
View conference publications and more > > >
2008
Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan.
View conference publications and more > > >
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JUL 19
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